||Generates a random geometric graph.|
Generates a random geometric graph.
The algorithm drops the vertices randomly on the 2D unit square and connects them if they are closer to each other than the given radius. The coordinates of the vertices are stored in the vertex attributes x and y.
|n||The number of vertices in the graph|
|radius||The given radius|
|torus||This should be True if we want to use a torus instead of a square.|